• src/sbbs3/xtrn_sec.cpp

    From Rob Swindell (on Windows)@VERT to Git commit to main/sbbs/master on Sat Sep 23 20:29:02 2023
    https://gitlab.synchro.net/main/sbbs/-/commit/8facd954892600d2d636ca6a
    Modified Files:
    src/sbbs3/xtrn_sec.cpp
    Log Message:
    Add space after numeric value on second line of DOORFILE.SR

    This appears to work around a bug in BRE, FE, and TAL where they don't recognize the "1" (ANSI supported) unless there is at least one other
    character on the line following the decimal digit, resulting in the
    unnecessary prompting of the user:
    This game is much more enjoyable with ANSI graphics enabled.
    Do you want ANSI Graphics? (Y/n)

    As reported by "ben" in IRC.

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  • From Deuc¿@VERT to Git commit to main/sbbs/master on Wed Feb 7 13:19:47 2024
    https://gitlab.synchro.net/main/sbbs/-/commit/9fe49eba2534f6efe40efc56
    Modified Files:
    src/sbbs3/xtrn_sec.cpp
    Log Message:
    Another time_t printf

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  • From Rob Swindell (on Windows 11)@VERT to Git commit to main/sbbs/master on Sun Mar 3 18:31:44 2024
    https://gitlab.synchro.net/main/sbbs/-/commit/161f9470a75a51d04ef27fac
    Modified Files:
    src/sbbs3/xtrn_sec.cpp
    Log Message:
    Clear any mouse hot-spots before executing external program from exec_xtrn()

    As Nelgin pointed out, mouse hot-spots were still active when running external programs (door games) - so clear any active hot-spots before running external programs.

    This could possibly be done in external() instead, but this sufficient for
    now. I wouldn't want a menu that EXEC's something (via @-code) to lose all its hot-spots as a result.

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